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Vray 3.5 Beta - DR Buckets render differently when using Target Direct light

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  • Vray 3.5 Beta - DR Buckets render differently when using Target Direct light

    I have a scene where the Target Direct light (used as sun light source) renders differently when using DR. I tried 3 different PCs for DR and with each I had this problem. The buckets of the slaves render differently from the local machine only in the areas lit by the Target Direct light. I tried merging the contents of the scene in a completely new one and I used the default Vray render settings but it didn't help.

    Please check the screenshot below. I can send the scene for inspection if necessary.

    Click image for larger version

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    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7 Hotfix 1
    AMD Ryzen 9 9950X 16-core
    96GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 566.14

  • #2
    Sorry, false alarm. Found that an asset (trees in front of the window) was missing. I should get more sleep x.X
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 7 Hotfix 1
    AMD Ryzen 9 9950X 16-core
    96GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 566.14

    Comment


    • #3
      Ok, glad that it's solved

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment

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