I am having rather strange memory problem -
The first time I render (per session) Max will freeze for several minutes (3:20 just now) while the memory climbs to the ceiling. This happens even if I hide all objects.
After the render is finished or cancelled I freescenebitmaps() and render again. It starts much quicker and the memory doesn't climb much at all.
Also, I have merged everything into a new scene with no improvement
Does max load everything into RAM even if its hidden? I'm thinking this may not be vray related. But any ideas?
Memory Usage -- System (3dsmax.exe)
scene freshly opened (takes an extremly long time) -- 15.2 GB (13.2)
hit render (nothing is visible, hidden lights off, etc) -- 31.5 GB (30.3)
freescenebitmaps -- 5.8 GB (3.3)
render -- 5.9 (3.4)
Thanks,,,
Caleb
The first time I render (per session) Max will freeze for several minutes (3:20 just now) while the memory climbs to the ceiling. This happens even if I hide all objects.
After the render is finished or cancelled I freescenebitmaps() and render again. It starts much quicker and the memory doesn't climb much at all.
Also, I have merged everything into a new scene with no improvement
Does max load everything into RAM even if its hidden? I'm thinking this may not be vray related. But any ideas?
Memory Usage -- System (3dsmax.exe)
scene freshly opened (takes an extremly long time) -- 15.2 GB (13.2)
hit render (nothing is visible, hidden lights off, etc) -- 31.5 GB (30.3)
freescenebitmaps -- 5.8 GB (3.3)
render -- 5.9 (3.4)
Thanks,,,
Caleb
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