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3.5 Beta - Framebuffer History/Denoiser Bug

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  • 3.5 Beta - Framebuffer History/Denoiser Bug

    Seem to be having some kind of issue when using the VFB history with the Denoiser element to jump between saved renders.

    I can reproduce on this machine with a box/sun scene setup. Running Max 2017.
    1. Add VrayDenoiser to elements
    2. Start render 01
    3. Esc to cancel
    4. Save render to VFB History
    5. Start render 02
    6. Esc to cancel
    7. Double click render 01 to load from history
    8. Framebuffer hangs much longer than usual and then loads the effectsResult channel instead of RGB


    Are you able to reproduce?
    Freelance 3D Generalist
    www.maxwood.co.uk

  • #2
    Hi,

    I'm going trough the steps you mentioned and VFB loads different channel randomly. Is that the same issue you encountered?
    Didn't get any slow down or hang with this.
    Last edited by tashko.zashev; 13-01-2017, 03:24 AM.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by tashko.zashev View Post
      Hi,

      I'm going trough the steps you mentioned and VFB loads different channel randomly. Is that the same issue you encountered?
      Didn't get any slow down or hang with this.
      Hi Tashko,

      I think so, although it seemed to be going to effectsResult for me when I was testing it.

      I'm not sure what would be causing the hang, I thought it would be the size of the render being loaded but when I tested it low res with just a box I was getting the same result. Unfortunately I'm not able to test the exact same setup again as it was on a machine where I was freelancing.
      Freelance 3D Generalist
      www.maxwood.co.uk

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      • #4
        We figured out why this happens and we will solve it for the next release.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Not sure if it's the same problem but I'm having similar issue. However instead of loading the effectsResult channel, Vray loads random channels. Sometimes diffuseFilter, sometimes BloomMask, sometimes defocusAmount etc.
          Aleksandar Mitov
          www.renarvisuals.com
          office@renarvisuals.com

          3ds Max 2023.2.2 + Vray 7 Hotfix 1
          AMD Ryzen 9 9950X 16-core
          96GB DDR5
          GeForce RTX 3090 24GB + GPU Driver 566.14

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