Hello there !
I am having an issue, at work we started using .tx files for bitmaps in vrayHDRI nodes to optimize memory usage, and it works great.
BUT, the down side is : when we render an heavy scene using lots of .tx the render freezes after it hits 100%
This is unfortunate, we can't use it while working on scenes because we have to wait minutes after a render is complete (sometimes it takes longer to wait than to render).
Vray build use : 3.30.04
*We tried to put a high cache size in the vrayhdri but it doesn't change anything.
Anyone is familiar with this issue ?
I am having an issue, at work we started using .tx files for bitmaps in vrayHDRI nodes to optimize memory usage, and it works great.
BUT, the down side is : when we render an heavy scene using lots of .tx the render freezes after it hits 100%
This is unfortunate, we can't use it while working on scenes because we have to wait minutes after a render is complete (sometimes it takes longer to wait than to render).
Vray build use : 3.30.04
*We tried to put a high cache size in the vrayhdri but it doesn't change anything.
Anyone is familiar with this issue ?
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