Hi,
I've found something really odd I can't wrap my head around. If I use LensFX glare in latest stable beta, enabling intensity mask slows down glare computation. That does not make any sense at all. Intensity masking should reduce the amount of pixels glare is computed on, so it should actually vastly speed up glare calculation, like it does in pretty much any other glare generator. Yet in LensFX, enabling intensity mask actually slows down the glare.
I've found something really odd I can't wrap my head around. If I use LensFX glare in latest stable beta, enabling intensity mask slows down glare computation. That does not make any sense at all. Intensity masking should reduce the amount of pixels glare is computed on, so it should actually vastly speed up glare calculation, like it does in pretty much any other glare generator. Yet in LensFX, enabling intensity mask actually slows down the glare.

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