Hello!
My team and I are running into issues with fireflies on several objects in an architectural interior animation. Please see the attached clip for reference. It is most noticeable in the clay pot, silverware, and some glass objects in the scene.
I know that enabling sub pixel mapping will resolve the issue but would prefer to avoid this if there is another solution. I really would hate to lose the highlights. In the example frames the max ray intensity is set to 20 and we cranked up the min shading rate extremely high (80) to see if that would make any improvement. While the shade rate does appear to help, it did not solve the issue.
Use local subdivisions is off and our render settings are only slightly modified from the new defaults in v-ray 3.4. The color mapping is linear and clamping is disabled. In our pipeline we use real world luminous power values on all of our v-ray lights, and use the v-ray light meter to gauge the LUX emitted by exterior HDRI lighting. My understanding is that fireflies are typically caused by very intense lights in the scene, which I do not think is the issue in this case.
If anyone has any solutions or ideas I would greatly appreciate it!
Thank you for your help!
My team and I are running into issues with fireflies on several objects in an architectural interior animation. Please see the attached clip for reference. It is most noticeable in the clay pot, silverware, and some glass objects in the scene.
I know that enabling sub pixel mapping will resolve the issue but would prefer to avoid this if there is another solution. I really would hate to lose the highlights. In the example frames the max ray intensity is set to 20 and we cranked up the min shading rate extremely high (80) to see if that would make any improvement. While the shade rate does appear to help, it did not solve the issue.
Use local subdivisions is off and our render settings are only slightly modified from the new defaults in v-ray 3.4. The color mapping is linear and clamping is disabled. In our pipeline we use real world luminous power values on all of our v-ray lights, and use the v-ray light meter to gauge the LUX emitted by exterior HDRI lighting. My understanding is that fireflies are typically caused by very intense lights in the scene, which I do not think is the issue in this case.
If anyone has any solutions or ideas I would greatly appreciate it!
Thank you for your help!
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