Hi,
this has been probably asked at least dozen times before, yet I could not find some reasonable answer anywhere. I have a simple mesh and I am trying to displace it, and whatever I do, I just can not get rid of holes in my displacement. I tried smoothing my entire mesh into one smoothing group, tried edge continuity, tried different displacement modes, but nothing simply works. The edges of UV isles are not aligned, but it's physically impossible to unwrap something like tree mesh without seams, there will always be some.

Does that mean V-Ray simply can not handle displacement on meshes with UV seams?
I am a bit desperate here, because this job needs to be done asap and I went into it expecting that I can count on V-Rays production proven displacement. Definitely did not expect to struggle with something so simple, so any help is much appreciated.
Thanks in advance.
this has been probably asked at least dozen times before, yet I could not find some reasonable answer anywhere. I have a simple mesh and I am trying to displace it, and whatever I do, I just can not get rid of holes in my displacement. I tried smoothing my entire mesh into one smoothing group, tried edge continuity, tried different displacement modes, but nothing simply works. The edges of UV isles are not aligned, but it's physically impossible to unwrap something like tree mesh without seams, there will always be some.
Does that mean V-Ray simply can not handle displacement on meshes with UV seams?

I am a bit desperate here, because this job needs to be done asap and I went into it expecting that I can count on V-Rays production proven displacement. Definitely did not expect to struggle with something so simple, so any help is much appreciated.
Thanks in advance.
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