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Store Irradiance Map makes difference on render

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  • Store Irradiance Map makes difference on render

    I was expecting some difference checking and unchecking that flag, but i think are too much.

    Lighted with just a dome and hdri

    It's possibile i am missing something.... due to the close deadline...
    Can someone make me understand?

    Thanks in advance.
    Marco
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    Last edited by TutanMark; 19-02-2017, 02:46 AM.
    Workstation Core i7 6900 - 32GB RAM - GeF970
    Dual Xeon E5-2630 - 32GB RAM

  • #2
    If You check it on then You should render with irradiance map mode to get the normal result. If You use brute force then the dome light doesnt exist for its calculations, only in LC I think ?
    http://gamma22.com/
    https://www.facebook.com/gamma22com/
    https://gumroad.com/gamma22

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    • #3
      LOL!

      God! .. You're right... i was (and i am) really tired to make this mistake....
      I changed from IM to BF ... without change my mind...

      Thank you!
      Workstation Core i7 6900 - 32GB RAM - GeF970
      Dual Xeon E5-2630 - 32GB RAM

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      • #4
        Hey, maybe its not a bad idea to make the light switch automatically to 'direct' mode when You dont use irradiance map ?
        http://gamma22.com/
        https://www.facebook.com/gamma22com/
        https://gumroad.com/gamma22

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