Can anyone confirm if they are getting inconsistent, not working, render buffer - output size problem in RT.
Production output size set to 750x1000 (ia 0.75 locked)
RT output size 600x800 (ia 0.75 locked)
RT renders at 750x1000 and doesn't change size when updated, RT stop and rendered again.
Even if I go into Production and change the size, go back into RT and render - it is still rendering a 750x1000 window.
I've retarted Max, loaded the same scene set the RT window to 300x400 - renders 300x400 -ok.
Change the size to 600x800 - render windows changes to 360x480 even with image aspect locked.
Something seems to have gone funny!
Production output size set to 750x1000 (ia 0.75 locked)
RT output size 600x800 (ia 0.75 locked)
RT renders at 750x1000 and doesn't change size when updated, RT stop and rendered again.
Even if I go into Production and change the size, go back into RT and render - it is still rendering a 750x1000 window.
I've retarted Max, loaded the same scene set the RT window to 300x400 - renders 300x400 -ok.
Change the size to 600x800 - render windows changes to 360x480 even with image aspect locked.
Something seems to have gone funny!
Comment