Still trying to make some progress on this matter and to find a way to get 0.2l/s incoming water:
To be able to used this approach to define the discharge in l/s I will need to check how many liters I got in one minute. But Again, It seems that the digital wall vs real word arise... timeframe depends on the number of frame per second the animation will be played, so the link with real word is impossible.
Another approach if to find out why the default value of water velocity is 14.346 cell/s. Is this value a reflect of the real water flow, under with properties (pressure...)
I can't imagine that the default value are just based on visual approach, Chaos Group must have base the value from a scientific approach somehow, and scientist don't use cell or voxel!
Thanks
Originally posted by Svetlin.Nikolov
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Another approach if to find out why the default value of water velocity is 14.346 cell/s. Is this value a reflect of the real water flow, under with properties (pressure...)
I can't imagine that the default value are just based on visual approach, Chaos Group must have base the value from a scientific approach somehow, and scientist don't use cell or voxel!
Thanks
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