As the title suggest they don't respect their VRay properties, at least this part.
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VRayInstance don't render as matte...
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The VRayInstancer has a checkbox, "Override node properties". If it is OFF (the default), the matte properties are taken from the individual source objects. If it is ON, then the matte properties of the VRayInstancer node itself are taken in account.
Best regards,
VladoI only act like I know everything, Rogers.
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