I don't know if this a bug or a feature. And I don't recall this happening in earlier releases. But when you increase the directional value of a rectangle or disk light the appearance of the light becomes darker. If the light is facing the camera it will still be bright. Although using a directional value of 1 will still appear black when facing the camera.
In the attached image I have a series of rectangle lights with the directional value increasing from 0 to 1 in .1 increments. All of the lights multipliers are set to the default 30. The lights that face down at the floor slowly turn black as the value increases. There are instances of the lights above that have the light target aligned to the cameras pivot point.
If this is a feature it seems kind of strange and not really useful. I'm really scratching my head to think of a time when you would want this behavior. It took me a while this morning to figure out why my lights were appearing black instead of white.
In the attached image I have a series of rectangle lights with the directional value increasing from 0 to 1 in .1 increments. All of the lights multipliers are set to the default 30. The lights that face down at the floor slowly turn black as the value increases. There are instances of the lights above that have the light target aligned to the cameras pivot point.
If this is a feature it seems kind of strange and not really useful. I'm really scratching my head to think of a time when you would want this behavior. It took me a while this morning to figure out why my lights were appearing black instead of white.
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