Hello lovey people,
We have some problems after upgrading to Vray 3.5 (both 3.5.03 and 3.5.04). Some of the scenes we are currently working on, produce multiple random black frames without showing any errors on deadline logs or without any sign of logic or order behind it.
Some random frames are being rendered black with no alpha and for about 50 seconds to 2 mins on scene that should render a frame for 1-2 hours a frame. The Slaves producing these black frames are different every time and on a different frames each time, so it doesn't look like a machine issue (software or hardware). Also we started noticing these after our upgrade to 3.5 so I believe it could be version related (unless it's our stupidity with messing things up of course ).
At first we had this behavior on only one-two scenes, but now it is happening on other shots as well. I did some tests with different settings, but was not able to find what the issue is.
I've attached a pics that shows a test job set on progressive to render for 10 mins and you can see the selected frames that are black with rendertimes between 30ish seconds to 2 mins instead of 10 mins. The logs shows that on the normal frames it is spending some time on calculating light cache and on the black frames - the log is just stopping there and skipping to rendering and then frame completed and writes the output...
Is it possible for you guys to have a look? Maybe I can upload a scene?
Many thanks and once more congrats for the Oscar Vlado and the whole team! Whoooooo!
Martin
We have some problems after upgrading to Vray 3.5 (both 3.5.03 and 3.5.04). Some of the scenes we are currently working on, produce multiple random black frames without showing any errors on deadline logs or without any sign of logic or order behind it.
Some random frames are being rendered black with no alpha and for about 50 seconds to 2 mins on scene that should render a frame for 1-2 hours a frame. The Slaves producing these black frames are different every time and on a different frames each time, so it doesn't look like a machine issue (software or hardware). Also we started noticing these after our upgrade to 3.5 so I believe it could be version related (unless it's our stupidity with messing things up of course ).
At first we had this behavior on only one-two scenes, but now it is happening on other shots as well. I did some tests with different settings, but was not able to find what the issue is.
I've attached a pics that shows a test job set on progressive to render for 10 mins and you can see the selected frames that are black with rendertimes between 30ish seconds to 2 mins instead of 10 mins. The logs shows that on the normal frames it is spending some time on calculating light cache and on the black frames - the log is just stopping there and skipping to rendering and then frame completed and writes the output...
Is it possible for you guys to have a look? Maybe I can upload a scene?
Many thanks and once more congrats for the Oscar Vlado and the whole team! Whoooooo!
Martin
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