Hi, i had this weird thing yesteday. I have a single geo and i used bitmaps to do some selections for different materials. But all the coat materials didnt work with refraction, they appeared black. I think sss too had issues. Is this an issue or am i missing some option there? thanks
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Blend material doesnt show refractions
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Dont have vray at home, will do when i get back at work in few days.
But in order to reproduce make an object, unwrap it, use map on black n white to make some polygon selections. Use a vrayblend, put that black and white map for coat and on that coat use lets say glass material. It is black and not refractive here on vray 3.50.03
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