On high res images (around 6k x 4k or higher), applying the lens effects take around 90 seconds after each change. Both GPU and CPU mode. Also, the whole system freezed while doing so. This is no fun at all, which results in not using the lens effects anymore... Can this be sped up massively? I don't even want to wait 10 seconds to be honest. Build 3.50.04, Geforce Titan 6gb
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Applying lens effects takes very long on high res images, freezes whole system
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Hi,
Since both CPU and GPU take the same time, most probably your computation fallback to CPU in both cases. This is printed in the output log. 6GB seem insufficient for such a resolution, having in mind that viewports also take part of it. Please, send us you output log.
We will be working on different approach for computing lens effects, but it will take some time. Our current approach is the physically correct way to do it, and it is nearly the best we can do in regard of optimization. The GPU acceleration does pretty good job for large resolutions, so make sure it is used.
Best regards,
Asen
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Thank you. If you need any scene file that illustrates the problem, please let me know. In the meantime, I will get you the output log.Last edited by kosso_olli; 12-04-2017, 02:24 AM.
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Okay, I have another problem with the lens effects now, it looks like a memory leak. I have a rendering of 17412x13062px, the scene takes around 90gb to render including all render elements, motion blur etc.
When the lens effects calculation begins, the system runs out of memory (128gb in my machine) and freezes the whole system. The calculation for lens effects never finishes.
Is it expected that the lens effects take around 30gb of additional memory, even with these high resolutions?
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Same here, Vraynext, with 3000x4000px, not so big, but lot of light.
It's impossible to adjust the effect in the VFB.
By the way, I do have 48GB on this Workstation, so it is not a RAM issues, and I doi have 3 GTX serie 7 on it, that didn't help;Last edited by fraggle; 12-06-2018, 11:34 PM.
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