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IPR: Moving a light source recompiles geometry

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  • IPR: Moving a light source recompiles geometry

    Hey,
    when I am moving a light source around in IPR, the geometry gets recompiled after every change of position. On heavy scenes, this might take a lot of time. Is it really necessary to recompile the geo, even when I don't touch it? Changing other parameters of the light, like multiplier don't force a recompile. Build 3.5.04, scene can be sent.
    Last edited by kosso_olli; 13-04-2017, 02:10 AM.
    https://www.behance.net/Oliver_Kossatz

  • #2
    Hello,

    We are working on improving this soon.

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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    • #3
      Are there any news on this, is this issue fixed? It is quite annoying, because on big scenes, the recompile takes around 20 seconds.
      https://www.behance.net/Oliver_Kossatz

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      • #4
        It should be fixed for 3.6
        Yavor Rubenov
        V-Ray for 3ds Max developer

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        • #5
          Thank you, will try it out after release.
          https://www.behance.net/Oliver_Kossatz

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          • #6
            Fixed in 3.6
            Thanks guys!
            https://www.behance.net/Oliver_Kossatz

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