I have a window where I've changed the exterior somewhat, (hid my ground plane). I want to re-render just the glass, so I select my glass and set my render mask to 'selected'.
However, the alpha doesn't update to reflect the new geometry outside the window.
The alpha updates fine if I don't use the 'selected' mask and just re-render the whole region instead.
Any idea what's going on?
See attachment. If you render, adjust the ground plane (change its vray object properties to matte and -1 alpha or hide it or something), then selecct the window glass and re-render I'd be interested to know what happens
However, the alpha doesn't update to reflect the new geometry outside the window.
The alpha updates fine if I don't use the 'selected' mask and just re-render the whole region instead.
Any idea what's going on?
See attachment. If you render, adjust the ground plane (change its vray object properties to matte and -1 alpha or hide it or something), then selecct the window glass and re-render I'd be interested to know what happens
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