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Can I get the same results between V-Ray Adv and V-Ray RT (cuda)?
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Thank you for the provided files. Currently there are two issues regarding RT CUDA:
- The Dome light affects the matte surfaces so it would be best not to use them together.
- The Reflection of the matte object is still visible even if "Matte for refl/refr" is checked.
We will update this thread when we have any progress.
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Thank you Nikolay for the explanation! Much appreciated!
Can you recommend an alternate approach where I can obtain the shadow alpha and light the scene with HDRI while using a vraycolor in background in RT-Cuda? I tried the following approaches but still not getting similar results between adv and RT-Cuda with the exception of vray sun. But even with V-ray sun, the shadow captured is different.
If there is no solution at this time, when do you expect a release that will fix or develop a work around for these issues?
Thank you again for your help!
-ChrisAttached FilesLast edited by cgallop; 17-05-2017, 03:06 PM.
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