Hi, we have this issue at the studio. GI multiplier in the render farm when using backburner remains always 1.0, despite the fact that we boost it. Both from the GI tab multiplier or the vray properties per item same thing.
I know usually noone messes with this setting, but sometimes needs to be adjusted. Any thoughts?
Cheers
I know usually noone messes with this setting, but sometimes needs to be adjusted. Any thoughts?
Cheers
Comment