I'm playing with a scene, using RT, hit render and I get the error message effectively saying that I'd run out of memory on my GPU-0 (I have two identical GPUs).
Is there any way I can find out how much GPU memory a scene is taking or going to take BEFORE I start to render ?
It'd save having to restart my computer as it becomes almost unusable if/when your scene does run out of GPU ram.
Is there any way I can find out how much GPU memory a scene is taking or going to take BEFORE I start to render ?
It'd save having to restart my computer as it becomes almost unusable if/when your scene does run out of GPU ram.
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