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Scale Render Multiplier (Plane object) doesn't work when using RT ActiveShade,

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  • Scale Render Multiplier (Plane object) doesn't work when using RT ActiveShade,

    Using RT Activeshade in 3DS Max 2017 - Render Multiplier for a Plane object has no effect.

    In RT Production, no problem.

    Please can we have this fixed.

    Many thanks.
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

  • #2
    ActiveShade generally renders whatever is visible in the viewport, and not the actual render state of objects. It might be possible to work around that, I'm not sure.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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