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Extreme water reflections with bump map

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  • Extreme water reflections with bump map

    I'm trying to make a pond but I'm getting some really strange reflections in the water when I put a Noise map in the bump slot (bump strength is 20). All render settings are default. The sun light and sky map also have default settings. Please check the image below. Also some buckets don't seem to render the bump (marked with red). I'm using Vray 3.50.04.

    Click image for larger version

Name:	water_reflections_problem.jpg
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    Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
    AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2

  • #2
    Have you tried turning the sun visibility off?
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #3
      Not really, I want to keep the highlights from the sun visible in other objects. It's only the highlights in the pond that turn out strange. Anyways, I played with the material a bit and I managed to craft a better shader and I avoided the strange highlights. You can see in the image below. I think that what helped most was turning down the bump to 2-3. There are no bucket artifacts now too which was my main concern. Click image for larger version  Name:	water_reflections.jpg Views:	1 Size:	174.5 KB ID:	954692
      Last edited by Alex_M; 03-06-2017, 03:27 PM.
      Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
      AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2

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