Anyone else getting the render frame hanging right at the end, right when message window reports number of rays per pixel changed to 64 total number of samples 0...it hangs here and will not complete the frame.
This was using max 2016 on a bb render. I think I also had this happen with one of the stable 3.6 copies last week. I'll try and get a test file to send to support when I have some time.
This was using max 2016 on a bb render. I think I also had this happen with one of the stable 3.6 copies last week. I'll try and get a test file to send to support when I have some time.
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