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Resumable rendering should not halt rendering when vtimg has a different resolusion

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  • Resumable rendering should not halt rendering when vtimg has a different resolusion

    Lets say.. I rendered an image with 1920x1080 with Resumable rendering on.
    I stopped the render and changed resolution and start new render,
    VRay halts rendering and errors out because of the resolution difference.

    I understand that you can not resume rendering when the resolution is different.
    But, it should not halt the rendering. It should automatically remove or overwrite vrimg with new render.

    This is a big show stopper. Please fix it.

  • #2
    I don't think deleting user stuff without asking is a good idea.
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

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    • #3
      It is not "user stuff" since my final output is exr.
      I also found another problem which basically resumable rendering useless.

      After render is successfully finished, the temp vrimg file still remain in the folder.
      When if I try to overwrite my exr with new render, VRay simply skips render because there is a completed vrimg from previous render.

      I need 2 thing to beable to use resumable rendering in production.

      When I render exr, the tmp vrimg file must be deleted after successful render.
      If the existing vrimg has any problem like resolution mismatch, this vrimg must be deleted or overwritten.

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