This is driving me nuts! Can someone tell me why I'm getting a much different brightness or gamma with RT vs production render? If I switch to BF/BF in production mode it seems to be a much closer match to RT, but still a little brighter. I switched to linear multiply (from reinhard) and set both bright and dark at 1.0 just to make sure that isn't a problem. I'm clearly missing something fundamental here, hopefully easy. Please help! :/
Vray 3.50.04
Sub pixel mapping and clamp output is off
Vray 3.50.04
Sub pixel mapping and clamp output is off
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