Thank you all for your ongoing help. I definitely need it.
Dave - I have 790 gig free space on new disk drive that I am saving to. I have not checked that VFB History Auto save and I will look at that for sure. Truth is I use VFB history but was unaware of auto save option. maybe it's on.
I want to get 2016 installed. The problem is I have a current scene - almost completed except for client tweaks to furnishings - established in 2017 and another almost complete except for client tweaks to exterior materials in 2018 (thats the one that is causing the freeze ups). Can I somehow take my scenes from 2017 and 2018 backwards to 2016?
Whats very odd is how the autobak has stopped working . it just doesn't even try to autobak.not sure but that seems like a strong coincidence and I suspect it's somehow related or symptomatic of the underlying insanely frustrating problem.
One other thing that I have just done is to delete/un-install a script I used - Populate Terrain.
Still testing but that is very time consuming due to needing to render the entire scene at 3K to see if problem still exists and then , when it freezes, re-start and etc.
Autobak is now working on simple scene with just a couple of objects
Dave - I have 790 gig free space on new disk drive that I am saving to. I have not checked that VFB History Auto save and I will look at that for sure. Truth is I use VFB history but was unaware of auto save option. maybe it's on.
I want to get 2016 installed. The problem is I have a current scene - almost completed except for client tweaks to furnishings - established in 2017 and another almost complete except for client tweaks to exterior materials in 2018 (thats the one that is causing the freeze ups). Can I somehow take my scenes from 2017 and 2018 backwards to 2016?
Whats very odd is how the autobak has stopped working . it just doesn't even try to autobak.not sure but that seems like a strong coincidence and I suspect it's somehow related or symptomatic of the underlying insanely frustrating problem.
One other thing that I have just done is to delete/un-install a script I used - Populate Terrain.
Still testing but that is very time consuming due to needing to render the entire scene at 3K to see if problem still exists and then , when it freezes, re-start and etc.
Autobak is now working on simple scene with just a couple of objects
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