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VRayHDRI map problem

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  • VRayHDRI map problem

    it seems when archiving files and/or using "Relink Bitmaps" script that a lot of the time when using "VRayHDRI" maps for diffuse maps that they are ignored and not packaged when using the archive under save as in 3dsmax 2016 and V-Ray 3.60.02
    Cheers,
    -dave
    ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

  • #2
    Can you attach a scene where a VRayHDRI texture fails to archive (I'm interested in the archive functionality specifically, not the relink bitmaps one as there might be little that we can do about it without modifying the actual script)?

    Bestr regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Ill see what I can release.
      Cheers,
      -dave
      ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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      • #4
        I should try to send you the new NDA, I tried stripping the scene down but of course the few parts that were acting up are now working as expected. Will see if I can try something else in the mean time to see if I can get it to act up again.
        Cheers,
        -dave
        ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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        • #5
          Ok then, thanks for the efforts!

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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