Hi,
it seems that in V-Ray 3.6, size parameter of VrayTriplanarTex affects scale of the texture inside of the material editor preview. Since material editor does not allow you to change physical scale of the texture shown in preview thumbnail, this is a problem, as the preview becomes effectively broken on any nodes downstream from triplanar texture, because it will almost never show any meaningful output. When it comes to material editor preview, triplanar should always just pass on texture preview from any incoming node without modifying it.
Attaching example below:
it seems that in V-Ray 3.6, size parameter of VrayTriplanarTex affects scale of the texture inside of the material editor preview. Since material editor does not allow you to change physical scale of the texture shown in preview thumbnail, this is a problem, as the preview becomes effectively broken on any nodes downstream from triplanar texture, because it will almost never show any meaningful output. When it comes to material editor preview, triplanar should always just pass on texture preview from any incoming node without modifying it.
Attaching example below:
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