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  • Weird blotchiness.

    Hi,

    What could be the cause of the blotchiness on the attached image?

    We use standard render presets for all our images and they have worked fine before, but we have just updated to the latest version of Deadline and I am getting images out like this when using IM/LC (BF/LC seems to be fine)

    No errors are reported, the vrmap/vrlmap are created as usual and each render slave loads them correctly.

    I'm not sure if this is a Deadline problem, or if the Vray render preset needs updating/rebuilding.

    Using Vray 3.60.01, settings attached.


    Thanks for any pointers!

  • #2
    the will tiles is build model or textures?
    why you set min sundiv = 8 for the bucker image sampler?
    Best regards,
    Jackie Teh
    --

    3ds max design 2023, V-Ray 6, Update 2.1 [6.20.06 build 00000]
    AMD Threadripper 1950X @3.40 GHz | 64GB RAM | Nvidia RTX 3070 ti
    Website: https://www.sporadicstudio.com
    Email: info@sporadicstudio.com
    YouTube: https://www.youtube.com/c/SporadicStudio

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    • #3
      Just get rid of the irradiance map and use brute force + light cache, and it should be better.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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