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VRayTriplanarTex scale issue

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  • VRayTriplanarTex scale issue

    Hi Guys,

    I'm having an issue with VRayTriplanarTex rendering in different scales on my machine vs our render nodes. I've set up a simple scene to show the issue (see attached images).

    My Unit Setup doesn't seem to change anything and it still renders the map 10 times smaller on the nodes vs my machine. If I unwrap the object and texture it that way, or use a UVW box map it renders correctly on both my machine and the nodes.

    Both my machine and the render nodes are running 3DS Max 2016 & V-Ray 3.60.02



    Thank you for any help on resolving this.


  • #2
    Can you try 3.60.03? Also, can you post that scene, even though it is simple? Have you tried re-creating the triplanar texture from scratch?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hi Vlado,

      Recreating the texture didn't work, however, I've just tried 3.60.03 and that seems to have done the trick!

      Thank you very much

      Comment


      • #4
        Ok, good to know

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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