Hi all,
I'm trying to recreate beauty pass from elements, in Photoshop with EXR, 32 bits file.
GI + Lighting + Specular + Reflections + Refractions matches the RGB layer.
I've read that the sum of VrayLightSelect elements should be equal to the Lighting element, but it's not the case in my scene.
When i replace the Lighting pass with the sum of the VrayLightSelect passes, it doesn't match at all...
I have five Vraylights in my scene, each one has a render element in "full" mode (see attached for render elements parameters).
Here are two images. First one is the VrayLighting pass, second one is the sum of my five lights VrayLightSelect elements (merged with "Color Dodge (Add)" in PS).
Any idea of what could be the problem ?
Thanks !
I'm trying to recreate beauty pass from elements, in Photoshop with EXR, 32 bits file.
GI + Lighting + Specular + Reflections + Refractions matches the RGB layer.
I've read that the sum of VrayLightSelect elements should be equal to the Lighting element, but it's not the case in my scene.
When i replace the Lighting pass with the sum of the VrayLightSelect passes, it doesn't match at all...
I have five Vraylights in my scene, each one has a render element in "full" mode (see attached for render elements parameters).
Here are two images. First one is the VrayLighting pass, second one is the sum of my five lights VrayLightSelect elements (merged with "Color Dodge (Add)" in PS).
Any idea of what could be the problem ?
Thanks !
Comment