I've got a scene consisting of just a rope object with displacement and it requires between 6 and 12 GB of RAM to render. Happens with both Adv and RT. Is this normal and can I optimize this? If I were to put the rope into the main scene and render at final resolution I'll be out of RAM.
I use Vray's displacement modifier with all settings at default except for Amount. Render settings are also at default except for GI which is BF+BF. Resolution is 1600 x 1600. I thought about increasing the Edge length parameter to 8-10 px but I lose so much detail that I might just as well use normal/bump map.
I use Vray's displacement modifier with all settings at default except for Amount. Render settings are also at default except for GI which is BF+BF. Resolution is 1600 x 1600. I thought about increasing the Edge length parameter to 8-10 px but I lose so much detail that I might just as well use normal/bump map.
Comment