Hi
I have a scene which was wondering fine in older version of Vray (I cannot say which one for sure as I was working on this project last year). I had to return to this project now and light cache calculation is taking forever. I have noticed that it is using only one core and this is related to material/materilas as when I use override option with color/texture it is using all cores. This is very bizarre, all materials are vray materials, scene has been merged in the new one-without success. I guess I need to go one by one material to nail which one is causing the problem but it is not ideal solution time wise. Any suggestions appreciated and welcome.
I have a scene which was wondering fine in older version of Vray (I cannot say which one for sure as I was working on this project last year). I had to return to this project now and light cache calculation is taking forever. I have noticed that it is using only one core and this is related to material/materilas as when I use override option with color/texture it is using all cores. This is very bizarre, all materials are vray materials, scene has been merged in the new one-without success. I guess I need to go one by one material to nail which one is causing the problem but it is not ideal solution time wise. Any suggestions appreciated and welcome.
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