Hi all,
Small bug or problem to report. When rendering in ActiveShade the CPU renderer is fine but in CUDA mode the opacity maps are not working correctly with VRay Light Material. They seem to be ignored. Selecting multiply color by opacity seems to cause an error too, the whole image just gets darker as opposed to premultiplying the rgb by the alpha.
VRay 3.60.02
Small bug or problem to report. When rendering in ActiveShade the CPU renderer is fine but in CUDA mode the opacity maps are not working correctly with VRay Light Material. They seem to be ignored. Selecting multiply color by opacity seems to cause an error too, the whole image just gets darker as opposed to premultiplying the rgb by the alpha.
VRay 3.60.02
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