I'm getting halos around objects rendered with Render Mask. I'm using the bucket sampler with BF+LC. Please check the attached screenshot, particularly the ribs of the black side table.
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Render Mask halos around objects
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Render Mask halos around objects
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90 -
Ok, a bit more info. If I clear VFB before doing Render Mask, halos don't appear. Also, the side table in the above image was initially white. Then I made it black and rendered with Render Mask without clearing VFB. Maybe this is why the white halos appeared? Is there a way to get clean edges without clearing VFB?Last edited by Alex_M; 01-10-2017, 10:10 AM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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Any update on this issue? Is it due to my Vray version?Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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Ok, thanks.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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