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Distributed Rendering not working with Light Select Pass

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  • Distributed Rendering not working with Light Select Pass

    Hello,

    We are facing a problem when rendering our images.
    Everything was working fine when rendering with Distributed Rendering activated until we add the Light Select pass. At this moment, every nodes keep connecting to the workstation but then get not responding. And they keep connecting and get not responding.
    I don't know if it's not working because the light object is a VRay MeshLight or because the light is illuminating a matte object. Or because it's inside a Vray Sphere Fade.

    Can you have a look ?
    We are using MAX 2014 and V-Ray 3.60.02

    I've prepared the scene with the bug for your test. Here is the link:
    https://www.dropbox.com/s/fb7xpbsj8x...ering.zip?dl=0

    Thank you

    Geremy

    3LP Team

  • #2
    Thank you for the provided files. I have downloaded the test scene and I will try to reproduce the issue on our end.
    Nikolay Kusht | chaos.com
    Team Lead, 3D Support | contact us

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    • #3
      Unfotunately we cannot seem to reproduce the same results here. In our tests 3dsMax crashes when the Light Select render element is activated. The crash was logged in our system and we will investigate this further.
      Nikolay Kusht | chaos.com
      Team Lead, 3D Support | contact us

      Comment

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