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Noise Threshold progressive reporting in Message Log working on occasion in same scene, why ?

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  • Noise Threshold progressive reporting in Message Log working on occasion in same scene, why ?

    I'm using pretty much the default render settings for Progressive Rendering V-Ray Adv., and in my scene I see the progress of Noise Threshold in the Message Log for only *some* of my camera views ??

    Why is this happening ?

    I would like to see the progress of Noise Threshold during rendering for *all* of my renders. Is there a reason this would be happening when it is *only* a different camera, a different floor level (admittedly a view which definitely has more noise in it) but it is still the same scene file......
    Jez

    ------------------------------------
    3DS Max 2023.3.4 | V-Ray 6.10.08 | Phoenix FD 4.40.00 | PD Player 64 1.0.7.32 | Forest Pack Pro 8.2.2 | RailClone 6.1.3
    Windows 11 Pro 22H2 | NVidia Drivers 535.98 (Game Drivers)

    Asus X299 Sage (Bios 4001), i9-7980xe, 128Gb, 1TB m.2 OS, 2 x NVidia RTX 3090 FE
    ---- Updated 06/09/23 -------

  • #2
    The progress should always be printed; there is no reason for it to be missing. If you can give me the specific steps to make it not printed, it will be helpful.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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