Hello,
In my current scene I am lighting a car. I have two overhead lights with affect reflection and specular turned off. when I have both lights on, there's a part of the car that doesn't render, only shows black squares. If I turn it off, it renders fine. If I have a blend material or vraycarpaint material I have this problem, if I have a standard grey material applied, I don't have this problem. The RGB pass is completely fine and I really can't see what the problem is. I've tried a different car (a squire model) and it renders fine.
In my current scene I am lighting a car. I have two overhead lights with affect reflection and specular turned off. when I have both lights on, there's a part of the car that doesn't render, only shows black squares. If I turn it off, it renders fine. If I have a blend material or vraycarpaint material I have this problem, if I have a standard grey material applied, I don't have this problem. The RGB pass is completely fine and I really can't see what the problem is. I've tried a different car (a squire model) and it renders fine.
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