I have read people with this issue, however, I don't remember a solution. I have something rendering on a transparent background and it is rendering out jagged, regardless of resolution. Anything I can do?
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1 PhotoBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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This one took a different direction, so it is no longer an issue. If it is an issue again I'll let you know. Thank you.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Hi Bobby, isnt this just a question of contrast and AA settings?
Sometimes when a really bright objects appear in my scene and they border with dark ones, then this happens exactly to me. There is not really much you can do with this apart from trying a different AA filter or nuts AA settingMartin
http://www.pixelbox.cz
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I think so, but I didn't know how to fix it. He wanted the light on a transparent background, or at least I thought.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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make the background the color of the light fixture (in max environment properties) then when you render alpha, the jaggies shoudl be gone. Vray just doesnt like these situations and i think neither engine does
Hope this works for you!
Let me knowMartin
http://www.pixelbox.cz
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