Announcement

Collapse
No announcement yet.

Depth-Of-Field bucket problem on single machine

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Depth-Of-Field bucket problem on single machine

    Hello everybody,

    I am having the following problem.
    I want to aniamte a close up of dust floating in the air. But when rendering with Depth of field (3ds max Physical Cam), certain buckets just don't render - and that on a single machine. DR is completely turned off.

    What I did:
    - Filled a volume with little spheres and gave them a slow random movement
    - Animated a camera inside the dust moving slightly away from it
    - activated Depth of field
    - on top of that I want it to be an effect in a stereoscopic animation so I added a stereoscopic helper to the scene, but even when I turn that off, the problem occurs. So I guess that's not the cause.


    My Specs:
    - 3ds Max 2017
    - V-Ray Build 3.50.04 (official) (03 March 2017)

    Attached images of the rendered result, the PFlow-Stack and the camera.
    If necessary also attached the max-file.

    I really really hope you can help me!

    Attached Files

  • #2
    Increase Min AA value and possibly make the bucket size larger.
    https://www.behance.net/Oliver_Kossatz

    Comment


    • #3
      Increasing the Min AA did indeed solve the problem.
      Don't know why I did not try that but thank you very very much though !!

      Comment

      Working...
      X