Hi all,
Can't figure out why, but when using DR with Xref scenes, the buckets from the nodes are white.
The nodes appear to load fine, and start rendering, but they're incredibly slow, and when they "finish" the render is completely white (on all render passes too).
If I merge the xref into the scene, and render, it's fine.
I don't think it's a drive / network issue, as the texture maps are stored on the same drive as the max files, so if it couldn't read the max file, then it wouldn't be able to read the textures right?
So does anyone have any suggestions?
Thanks,
Dean
Can't figure out why, but when using DR with Xref scenes, the buckets from the nodes are white.
The nodes appear to load fine, and start rendering, but they're incredibly slow, and when they "finish" the render is completely white (on all render passes too).
If I merge the xref into the scene, and render, it's fine.
I don't think it's a drive / network issue, as the texture maps are stored on the same drive as the max files, so if it couldn't read the max file, then it wouldn't be able to read the textures right?
So does anyone have any suggestions?
Thanks,
Dean
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