Greetings!
VRay 3.60.03 3dsmax 2016 SP4
Workstations i7-7700 @3.60GHz 64Gb, Win 10, Win 7
Virtual nodes i7-3770 @3.40GHz 24Gb, Win 7
The issue of camera view render. Sporadically Vray renders black screen. But It is not an error of lightning or overlapping of hidden but rendered box. In WireColor or Normal channels we can see some objects are rendered. Sometimes It render werid picture.
It seems to me, on render Camera is placed on some virtual point in scene and covers all objects at once. The single rendered object also appear on camera view, wherever it is in scene. Two objects give spectacular interference picture, no matter how far they are from each other.
The issue appeear only from Camera view (Standard Camera, Targeted or Free, PhysCamera). Camera modifications (Orthographic, Camera Corrections or override settings in render setup) doesn?t affect on trouble. Perspective view render gives correct resault.
No of any switches of render setting affect on the picture.
Only switching Memory setting can change it. Use Embree, don?t use. Static/Dynamic.
VRay settings: from scratch.
How to get rid of it: restart 3ds max to try it again.
This issue appears randomly on any ws/node, so we get black patches on DR. There's the main trouble. Single WS can be restarted, each node could spoil render at any time.
I attach max file, but I don't guarantee it start with this issue. Sometimes all OK, sometimes not. https://drive.google.com/file/d/1aWZ...ew?usp=sharing (3dsmax 2016)
Sincerely, Aleksander
VRay 3.60.03 3dsmax 2016 SP4
Workstations i7-7700 @3.60GHz 64Gb, Win 10, Win 7
Virtual nodes i7-3770 @3.40GHz 24Gb, Win 7
The issue of camera view render. Sporadically Vray renders black screen. But It is not an error of lightning or overlapping of hidden but rendered box. In WireColor or Normal channels we can see some objects are rendered. Sometimes It render werid picture.
It seems to me, on render Camera is placed on some virtual point in scene and covers all objects at once. The single rendered object also appear on camera view, wherever it is in scene. Two objects give spectacular interference picture, no matter how far they are from each other.
The issue appeear only from Camera view (Standard Camera, Targeted or Free, PhysCamera). Camera modifications (Orthographic, Camera Corrections or override settings in render setup) doesn?t affect on trouble. Perspective view render gives correct resault.
No of any switches of render setting affect on the picture.
Only switching Memory setting can change it. Use Embree, don?t use. Static/Dynamic.
VRay settings: from scratch.
How to get rid of it: restart 3ds max to try it again.
This issue appears randomly on any ws/node, so we get black patches on DR. There's the main trouble. Single WS can be restarted, each node could spoil render at any time.
I attach max file, but I don't guarantee it start with this issue. Sometimes all OK, sometimes not. https://drive.google.com/file/d/1aWZ...ew?usp=sharing (3dsmax 2016)
Sincerely, Aleksander
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