Hi, I have to make a "gobo/gel like" effect with vray plane light. I create a new area (plane) light, I assign a black and white (standard bitmap map) texture in the Texture slot, but when rendering nothing shows up in the rendered image... I did a new scene with only a plane and a light to show you my problem (see attached image), light is directional (0,82) to better mimic a spotlight. I thought this to be a simple effect to achieve... My 3ds max is 2016 and vray is version 3.60.04 (but this problem occurs in my 3ds max 2018 installation too). Is there something I did wrong? I searched the forum but didn't find any clue... Thank you for your help
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Light texture not working ?
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