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VrayEnviromentFog falloff + emissions

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  • VrayEnviromentFog falloff + emissions

    I have problems with enviroment fog connected to a spheregizmo.
    If I add some fog emissions and add a falloff something breaks and it turns out completely white, overexposed.
    Using vray 3.60.04, tried both max 2017 and max 2018.

    Am I doing something wrong? is this a known issue?

  • #2
    There is something suspicious about that indeed, I am looking into it right now.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      It looks like very similar issue that already got into our bug-tracking system where fog emission texture produce overexposed result.
      I'll add additional note about that just in case and will keep you posted for updates.
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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