When loading a triplanar map into vray color 2 bump if you set the Real world scale in the bitmap (as opposed to in the triplanar map) the bump map will not display correct RW scale (as set in bitmap). If you set the real world scale in the triplanar map then it works properly.
Even if I run a triplanar map straight into the bump slot, it will not recognise the the real world scale set in the bitmap scale area.
I need to be able to set the scale in the bitmap (and not in the triplanar map) because the triplanar map doesn't allow you to specify a length and width....
It works properly in diffuse, reflect, refl gloss. etc etc... why not in bump slot?
Using Vray RT 3.6 and max 2016
Even if I run a triplanar map straight into the bump slot, it will not recognise the the real world scale set in the bitmap scale area.
I need to be able to set the scale in the bitmap (and not in the triplanar map) because the triplanar map doesn't allow you to specify a length and width....
It works properly in diffuse, reflect, refl gloss. etc etc... why not in bump slot?
Using Vray RT 3.6 and max 2016
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