I am exporting vrscene file from 3ds max and rendering it using vray standalone in linux. Exporting and rendering is working fine but color corrections (exposure, curve, white balance) which are applied in vray frame buffer are not being correctly applied by vray standalone. I am doing following steps for it -
1. exporting lut cube file in max script using #saveglobalccpreset ?colorsetting.cube?.
2. copying this file in linux system where VRay standalone is installed.
3. setting environment variable with appropriate values in Linux VRAY_VFB_LUT, VRAY_VFB_LUT_FILE .
4. rendering vrscene file.
with above steps I am getting image with white washed output. similar output comes in 3ds max vfb when ?convert to log space before ?? option is checked. I am not able to find way to disable this option (?convert to log space??) programmatically in Vray standalone which is active by default.
Please help me in fixing this issue.
1. exporting lut cube file in max script using #saveglobalccpreset ?colorsetting.cube?.
2. copying this file in linux system where VRay standalone is installed.
3. setting environment variable with appropriate values in Linux VRAY_VFB_LUT, VRAY_VFB_LUT_FILE .
4. rendering vrscene file.
with above steps I am getting image with white washed output. similar output comes in 3ds max vfb when ?convert to log space before ?? option is checked. I am not able to find way to disable this option (?convert to log space??) programmatically in Vray standalone which is active by default.
Please help me in fixing this issue.
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