Hello,
I wanted to ask how can I add environment variables in 3dsmax that can be used in material bitmap paths to point to texture folders on my disk?
Below a screengrab from VRay help where it explains the use of ${VAR} by V-Ray.
Would it be a *.ini file somewhere that I should edit?
Thanks a lot,
Wojciech
I wanted to ask how can I add environment variables in 3dsmax that can be used in material bitmap paths to point to texture folders on my disk?
Below a screengrab from VRay help where it explains the use of ${VAR} by V-Ray.
Would it be a *.ini file somewhere that I should edit?
Thanks a lot,
Wojciech
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