NEVER MIND!, I just tried again and everything is fine, I thought I had restarted max but maybe not, must have been a corrupt session!
You can delete this post if you like!
I am trying to render a character animation and have run into a major bug.
I racked my brain with max settings until I realized it is only occurring when rendered with VRAY NEXT.
I am using 3ds Max 2017 (windows 7)
I have imported an FBX with animations, when I render, the geometry seen on the ground suddenly appears (see attached), it is not visible in the viewport and there is no scene node associated with it.
When I delete the Morpher modifier on the character model it disappears, but so too does the animation of course.
I suspect it is some morph channel related geo that is showing up.
When I render with mental ray or Vray Next Gpu or any renderer besides Vray Next Regular, it does not appear.
I would just use Vray Next Gpu, but it is unusable for me, the skin turns black and it takes forever to render, though I have 2 GTX 1080’s?
I tried a number of different render options in Vray Regular, and checked and unchecked a lot of stuff under Vray Object Properties, and tired different materials, but no effect.
Anyone know what this could be?
You can delete this post if you like!
I am trying to render a character animation and have run into a major bug.
I racked my brain with max settings until I realized it is only occurring when rendered with VRAY NEXT.
I am using 3ds Max 2017 (windows 7)
I have imported an FBX with animations, when I render, the geometry seen on the ground suddenly appears (see attached), it is not visible in the viewport and there is no scene node associated with it.
When I delete the Morpher modifier on the character model it disappears, but so too does the animation of course.
I suspect it is some morph channel related geo that is showing up.
When I render with mental ray or Vray Next Gpu or any renderer besides Vray Next Regular, it does not appear.
I would just use Vray Next Gpu, but it is unusable for me, the skin turns black and it takes forever to render, though I have 2 GTX 1080’s?
I tried a number of different render options in Vray Regular, and checked and unchecked a lot of stuff under Vray Object Properties, and tired different materials, but no effect.
Anyone know what this could be?