Hi there,
i am using the OptionsRE as a base to create a blackbox renderelement to inject various kinds of meta data. Quite a bunch of the data i'd like to inject are strings (e.g. artist or scene file etc.)
I tried various kinds of representing strings along the lines of the example (that only has int, float and vec4). Is there a comprehensive list of how to properly represent all the different exr attribute types? (also including matrices, box2i/f etc.)
Regards,
Thorsten
i am using the OptionsRE as a base to create a blackbox renderelement to inject various kinds of meta data. Quite a bunch of the data i'd like to inject are strings (e.g. artist or scene file etc.)
I tried various kinds of representing strings along the lines of the example (that only has int, float and vec4). Is there a comprehensive list of how to properly represent all the different exr attribute types? (also including matrices, box2i/f etc.)
Regards,
Thorsten
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