I have an INode object which is a camera node shown as a VRayPhysicalCamera in the 3ds Max user Interface.
I want to set the boolean parameter "targeted" as shown in the user interface.
How can I do this using the SDK starting from the INode object?
Regards,
Ralf
I want to set the boolean parameter "targeted" as shown in the user interface.
How can I do this using the SDK starting from the INode object?
Regards,
Ralf
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